tzubangun elsword aisha skill Thursday, 13 October 2011 elsword aisha skill guide If you really want to master the magical arts, you need skills. There are generally 4 types of skills: Passive ski... 5

elsword aisha skill

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elsword aisha skill guide


If you really want to master the magical arts, you need skills. There are generally 4 types of skills:

Passive skills are always active and will give the effects permanently. There are some instances that the passive skills only work while executing an attack or whenever you receive damage from the enemy.

Active skills are activated manually with the press of a button (A, S, D, and C). Some active skills should be manually deactivated and others may have a cool down period, meaning you must wait a certain amount of time before they can be activated again.

Buff skills are active skills that increase a player's damage and defence stats for a certain amount of time.

Special Active skills are Active skills that do major damage. Hence, they're super.

Aisha's skill tree is available in the game. It will help you keep track of your skills as you progress. Every time you level up, you earn skill points (SP) which you can spend to learn new skills or improve existing ones. Advanced skills will only be accessible once you max out the skill the proceeds it.

Check out the elsword aisha skill tree and then find a skill's description by matching its icon with the one in the following elsword aisha skill list.













elsword aisha skill 

1. Teleport

































Teleport
TypeActiveMax Level1
MP Cost10
RequirementsNone
CooldownNone
DescriptionInstantly transport to a certain location.
Other Notes

2. Mana Shield





























Mana Shield
TypeActiveMax Level3
MP Cost20
Requirements35 SP invested in skill tree
Cooldown15 seconds
Other Notes



















LevelDescription
1A protective shield that reduces the received damage by 40% for 4 hits and lasts for 15 seconds
2A protective shield that reduces the received damage by 50% for 5 hits and lasts for 15 seconds
3A protective shield that reduces the received damage by 60% for 6 hits and lasts for 15 seconds


3. Chain Fireball





























Mana Shield
TypeSpecial ActiveMax Level5
MP Cost100
RequirementsNone
Cooldown5 seconds
Other Notes



























LevelDescription
1Casts 3 consecutive fireballs dealing 133%, 133%, and 175% magical damage and burning the opponent for 10 seconds. (Burn effect damage is based on character's level.)
2Casts 3 consecutive fireballs dealing 160%, 160%, and 210% magical damage and burning the opponent for 10 seconds. (Burn effect damage is based on character's level.)
3Casts 3 consecutive fireballs dealing 186%, 186%, and 245% damage of Magic Attack Power and give continuous flame damage by burning the opponent for 10 seconds. (Damage from burns differs by a character's level.)
4Casts 3 consecutive fireballs dealing 186%, 186%, and 245% magical damage and burning the opponent for 10 seconds. (Burn effect damage is based on character's level.)
5Casts 3 consecutive fireballs dealing 213%, 213%, and 280% magical damage and burning the opponent for 10 seconds. (Burn effect damage is based on character's level.)


4. Pyro Gust





























Pyro Gust
TypeSpecial ActiveMax Level5
MP Cost200
Requirements5SP invested in skill tree
Cooldown10 seconds
Other Notes



























LevelDescription
1Cast a pillar of fire around the caster that deals 147% magical damage continuously while launching enemies into the air.
2Cast a pillar of fire around the caster that deals 176% magical damage continuously while launching enemies into the air.
3Cast a pillar of fire around the caster that deals 206% magical damage continuously while launching enemies into the air.
4Cast a pillar of fire around the caster that deals 235% magical damage continuously while launching enemies into the air.
5Cast a pillar of fire around the caster that deals 279% magical damage continuously while launching enemies into the air.


5. Lightning Bolt





























Lightning Bolt
TypeSpecial ActiveMax Level5
MP Cost200
Requirements10SP invested in skill tree
Cooldown10 seconds
Other Notes



























LevelDescription
1Cast a charged bolt of lightning in one direction that deals 55% magical damage.
2Cast a charged bolt of lightning in one direction that deals 66% magical damage.
3Cast a charged bolt of lightning in one direction that deals 76% magical damage.
4Cast a charged bolt of lightning in one direction that deals 87% magical damage.
5Cast a charged bolt of lightning in one direction that deals 104% magical damage.




6. Binding Circle





























Binding Circle
TypeSpecial ActiveMax Level5
MP Cost120
Requirements20SP invested in skill tree, Lightning Bolt (Level 5)
Cooldown10 seconds
Other Notes



























LevelDescription
1A space magic technique that disables the movement of enemies by creating a special dimension within a 5-meter radius
2A space magic technique that disables the movement of enemies by creating a special dimension within a 5.5-meter radius.
3A space magic technique that disables the movement of enemies by creating a special dimension within a 6-meter radius.
4A space magic technique that disables the movement of enemies by creating a special dimension within a 6.5-meter radius.
5A space magic technique that disables the movement of enemies by creating a special dimension within a 7-meter radius.


7. Mastered Pyro Gust





























Mastered Pyro Gust
TypeSpecial ActiveMax Level5
MP Cost300
Requirements30SP invested in skill tree, Pyro Gust (Level 5)
Cooldown30 seconds
Other Notes



























LevelDescription
1Cast a mastered pillar of fire around the caster and deals 101-118% magical damage continuously while launching enemies into the air.
2Cast a mastered pillar of fire around the caster and deals 121-141% magical damage continuously while launching enemies into the air.
3Cast a mastered pillar of fire around the caster and deals 141-165% magical damage continuously while launching enemies into the air.
4Cast a mastered pillar of fire around the caster and deals 161-188% magical damage continuously while launching enemies into the air.
5Cast a mastered pillar of fire around the caster and deals 192-223% magical damage continuously while launching enemies into the air.


8. Meteor Call





























Meteor Call
TypeSpecial ActiveMax Level5
MP Cost270
Requirements30SP invested in skill tree
Cooldown25 seconds
Other Notes



























LevelDescription
1Cast and throw a charged meteor fireball that deals 84% magical damage to enemies and 161% magical damage continuously in a wide range when it explodes.
2Cast and throw a charged meteor fireball that deals 101% magical damage to enemies and 193% magical damage continuously in a wide range when it explodes.
3Cast and throw a charged meteor fireball that deals 118% magical damage to enemies and 225% magical damage continuously in a wide range when it explodes.
4Cast and throw a charged meteor fireball that deals 134% magical damage to enemies and 258% magical damage continuously in a wide range when it explodes.
5Cast and throw a charged meteor fireball that deals 160% magical damage to enemies and 306% magical damage continuously in a wide range when it explodes.


9. Magic Accelerator Aura





























Magic Accelerator Aura
TypeBuffMax Level5
MP Cost70
Requirements15 SP invested in skill tree
Cooldown10 seconds
Other Notes



























LevelDescription
1Increases Magical Attack Power of all party members within the range by 20% for 25 seconds. (Magical attack power-related buffs will not stack.)
2Increases Magical Attack Power of all party members within the range by 20% for 30 seconds. (Magical attack power-related buffs will not stack.)
3Increases Magical Attack Power of all party members within the range by 20% for 35 seconds. (Magical attack power-related buffs will not stack.)
4Increases Magical Attack Power of all party members within the range by 20% for 40 seconds. (Magical attack power-related buffs will not stack.)
5Increases Magical Attack Power of all party members within the range by 20% for 45 seconds. (Magical attack power-related buffs will not stack.)


10. Power Accelerator Aura





























Power Accelerator Aura
TypeBuffMax Level5
MP Cost70
Requirements25 SP invested in skill tree
Cooldown10 seconds
Other Notes



























LevelDescription
1Increases Physical Attack Power of all party members within the range by 20% for 25 seconds. (Attack power-related buffs will not stack.)
2Increases Physical Attack Power of all party members within the range by 20% for 30 seconds. (Attack power-related buffs will not stack.)
3Increases Physical Attack Power of all party members within the range by 20% for 35 seconds. (Attack power-related buffs will not stack.)
4Increases Physical Attack Power of all party members within the range by 20% for 40 seconds. (Attack power-related buffs will not stack.)
5Increases Physical Attack Power of all party members within the range by 20% for 45 seconds. (Attack power-related buffs will not stack.)


11. Shield Accelerator Aura





























Shield Accelerator Aura
TypeBuffMax Level5
MP Cost70
Requirements20 SP invested in skill tree
Cooldown10 seconds
Other Notes



























LevelDescription
1Increases Physical and Magical Defence Power of all party members within the range by 40% for 25 seconds. (Defense power-related buffs will not stack.)
2Physical and Magical Defense Powers of all party members within the range increase by 40% for 30 seconds.  (Defense power-related buffs will not stack.)
3Increases Physical and Magical Defense Power of all party members within the range by 40% for 35 seconds. (Defense power-related buffs will not stack.)
4Increases Physical and Magical Defense Power of all party members within the range by 40% for 40 seconds. (Defense power-related buffs will not stack.)
5Physical and Magical Defense Power of all party members within the range increase by 40% for 45 seconds. (Defense power-related buffs will not stack.)


12. Basic Magic Offense Training





























Basic Magic Offense Training
TypePassiveMax Level5
MP CostNone
Requirements10SP invested in skill tree. Basic Magic Defense Training (Level 5)
CooldownNone
Other Notes



























LevelDescription
1Increases Magical Attack Power by 15 total.
2Increases Magical Attack Power by 30 total.
3Increases Magical Attack Power by 45 total.
4Increases Magical Attack Power by 60 total.
5Increases Magical Attack Power by 75 total.


13. Basic Physical Offense Training





























Basic Physical Offense Training
TypePassiveMax Level5
MP CostNone
Requirements15SP invested in skill tree, Basic Physical Defense Training (Level 5)
CooldownNone
Other Notes



























LevelDescription
1Increases Physical Attack Power by 15 total.
2Increases Physical Attack Power by 30 total.
3Increases Physical Attack Power by 45 total.
4Increases Physical Attack Power by 60 total.
5Increases Physical Attack Power by 75 total.


14. Teleport Mastery


































Teleport Mastery
TypePassiveMax Level4
MP CostNone
Requirements25 SP invested in skill tree
CooldownNone
Other Notes























LevelDescription
1Decreases MP cost for teleporting by 10%.
2Decreases MP cost for teleporting by 20%.
3Decreases MP cost for teleporting by 30%.
4Decreases MP cost for teleporting by 40%.


elsword aisha skill by elswordonline

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