tzubangun elsword rena skill Monday, 17 October 2011 elsword rena skill guide Rena can really keep an attacking the enemy, if rena learns to use his abilities. There are generally four types of... 5

elsword rena skill

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elsword rena skill guide


Rena can really keep an attacking the enemy, if rena learns to use his abilities. There are generally four types of skills:
Passive skill
are always active, and make you get the permanent effect . There are some cases that the passive skills only work in carrying out the attack or if you damage the enemy.

Active skills will be activated manually by pressing a button (A, S, D and C). Some active skills can be turned off manually, and some may be time to cool, then you will have to wait some time before they can be reactivated.
Buff skills are active skills will increase the player's attack or defensive stats for a certain period.
Special Active skills are activated abilities super damage. Therefore, they are great.
Rena skill tree is available in the game. It will help you keep track of your abilities as you progress. Each time you level up, you earn skill points (SP), you can use to learn new skills or improve existing ones. Advanced skills will only be available when you maximize the skill it proceeds.
Check the elsword rena skill tree and then find a description of the skill by matching its icon with one of the following elsword rena skill list.


elsword rena skill

1. Rail Stinger





























Rail Stinger
TypeSpecial ActiveMax Level5
MP Cost100
RequirementsNone
Cooldown5 seconds
Other Notes



























LevelDescription
1Step backward and shoot a powerful charged arrow through 2 enemies that deals 521% magical damage. (During awakening, the arrow will penetrate through all enemies.)
2Step backward and shoot a powerful charged arrow through 2 enemies that deals 625% magical damage. (During awakening, the arrow will penetrate through all enemies.)
3Step backward and shoot a powerful charged arrow through 2 enemies that deals 729% magical damage. (During awakening, the arrow will penetrate through all enemies.)
4Step backward and shoot a powerful charged arrow through 2 enemies that deals 833% magical damage. (During awakening, the arrow will penetrate through all enemies.)
5Step backward and shoot a powerful charged arrow through 2 enemies that deals 990% magical damage. (During awakening, the arrow will penetrate through all enemies.)


2. Perfect Storm





























Perfect Storm
TypeSpecial ActiveMax Level5
MP Cost200
Requirements5 SP invested in skill tree
Cooldown10 seconds
Other Notes



























LevelDescription
1Aims downwards and shoot a tornado into the ground that can hit multiple enemies while dealing 126% magical damage.
2Aims downwards and shoot a tornado into the ground that can hit multiple enemies while dealing 151% magical damage.
3Aims downwards and shoot a tornado into the ground that can hit multiple enemies while dealing 176% magical damage.
4Aims downwards and shoot a tornado into the ground that can hit multiple enemies while dealing 202% magical damage.
5Aims downwards and shoot a tornado into the ground that can hit multiple enemies while dealing 239% magical damage.


3. Assault Kick





























Assault Kick
TypeSpecial ActiveMax Level5
MP Cost100
Requirements10 SP invested in skill tree
Cooldown7 seconds
Other Notes



























LevelDescription
1A double kick that will launch the enemies into the air for additional attacks and deals 292% physical damage each kick.
2A double kick that will launch the enemies into the air for additional attacks and deals 351% physical damage each kick.
3A double kick that will launch the enemies into the air for additional attacks and deals 409% physical damage each kick.
4A double kick that will launch the enemies into the air for additional attacks and deals 468% physical damage each kick.
5A double kick that will launch the enemies into the air for additional attacks and deals 555% physical damage each kick.


4. Multiple Stingers





























Multiple Stingers
TypeSpecial ActiveMax Level5
MP Cost200
Requirements20 SP invested in skill tree, required Assault Kick (Level 5)
Cooldown10 seconds
Other Notes



























LevelDescription
1Shoots 3-way rail stingers twice that are capable of knocking enemies down and deals 252% magical damage. (During awakening, the arrow will penetrate through all enemies.)
2Shoots 3-way rail stingers twice that are capable of knocking enemies down and deals 302% magical damage. (During awakening, the arrow will penetrate through all enemies.)
3Shoots 3-way rail stingers twice that are capable of knocking enemies down and deals 353% magical damage. (During awakening, the arrow will penetrate through all enemies.)
4Shoots 3-way rail stingers twice that are capable of knocking enemies down and deals 403% magical damage. (During awakening, the arrow will penetrate through all enemies.)
5Shoots 3-way rail stingers twice that are capable of knocking enemies down and deals 479% magical damage. (During awakening, the arrow will penetrate through all enemies.)


5. Phoenix Strike





























Phoenix Strike
TypeSpecial ActiveMax Level5
MP Cost300
Requirements30 SP invested in skill tree
Cooldown30 seconds
Other Notes



























LevelDescription
1Shoots a powerful Phoenix that deals 865% magical damage to all enemies in its path and burning them for 10 seconds. (Burn damage is based on character's level)
2Shoots a powerful Phoenix that deals 1038% magical damage to all enemies in its path and burning them for 10 seconds. (Burn damage is based on character's level)
3Shoots a powerful Phoenix that deals 1211% magical damage to all enemies in its path and burning them for 10 seconds. (Burn damage is based on character's level)
4Shoots a powerful Phoenix that deals 1384% magical damage to all enemies in its path and burning them for 10 seconds. (Burn damage is based on character's level)
5Shoots a powerful Phoenix that deals 1644% magical damage to all enemies in its path and burning them for 10 seconds. (Burn damage is based on character's level)


6. Aero Tornado





























Aero Tornado
TypeSpecial ActiveMax Level5
MP Cost300
Requirements30 SP invested in skill tree
Cooldown30 seconds
Other Notes



























LevelDescription
1Backflip into the air and shoot a wind-sphere 45 degrees downwards that deals 238% magical damage to enemies. (During awakening, it will converge into 2 rail Stingers that rotates around 10 times while moving outwards and dealing 101% magical damage.)
2Backflip into the air and shoot a wind-sphere 45 degrees downwards that deals 286% magical damage to enemies. (During awakening, it will converge into 2 rail Stingers that rotates around 10 times while moving outwards and dealing 121% magical damage.)
3Backflip into the air and shoot a wind-sphere 45 degrees downwards that deals 333% magical damage to enemies. (During awakening, it will converge into 2 rail Stingers that rotates around 10 times while moving outwards and dealing 141% magical damage.)
4Backflip into the air and shoot a wind-sphere 45 degrees downwards that deals 381% magical damage to enemies. (During awakening, it will converge into 2 rail Stingers that rotates around 10 times while moving outwards and dealing 161% magical damage.)
5Backflip into the air and shoot a wind-sphere 45 degrees downwards that deals 452% magical damage to enemies. (During awakening, it will converge into 2 rail Stingers that rotates around 10 times while moving outwards and dealing 192% magical damage.)


7. Siege Mode




























Siege Mode
TypeActiveMax Level1
MP Cost
RequirementsNone
CooldownNone
Other Notes











LevelDescription
1Hold your position and aim to shoot arrows that can knock enemies down. Shoot a single arrow by pressing Z key and three arrows by pressing X key. Enemies will be kicked if activated in melee range.


8. Siege Mode Mastery





























Siege Mode Mastery
TypePassiveMax Level3
MP Cost5
Requirements25 SP invested in skill tree, required Siege Mode (Level 1)
CooldownNone
Other NotesThis is a quest skill



















LevelDescription
1Decreases the activation time for siege mode by 10%. During siege mode, the mana cost for arrows decreases by 10% and attack power increases by 10%.
2Decreases the activation time for siege mode by 20%. During siege mode, the mana cost for arrows decreases by 20% and attack power increases by 20%.
3Decreases the activation time for siege mode by 30%. During siege mode, the mana cost for arrows decreases by 30% and attack power increases by 30%.


9. Backflip Shot





























Backflip Shot
TypeActiveMax Level3
MP Cost20
Requirements35 SP invested in skill tree
Cooldown6 seconds
Other Notes



















LevelDescription
1Backflip into the air and shoot arrow(s) 45 degrees downwards that deals 170% magical damage per arrow.  (Rena becomes invincible while performing this skill)
2Backflip into the air and shoot arrow(s) 45 degrees downwards that deals 170% magical damage per arrow.  (Rena becomes invincible while performing this skill)
3Backflip into the air and shoot arrow(s) 45 degrees downwards that deals 170% magical damage per arrow.  (Rena becomes invincible while performing this skill)


10. Magic Accelerator





























Magic Accelerator
TypeBuffMax Level3
MP Cost70
Requirements20 SP invested in skill tree
Cooldown10 seconds
Other Notes



















LevelDescription
1Increases Magical Attack Power by 20% for 40 seconds. (Magical attack power-related buffs will not stack.)
2Increases Magical Attack Power by 20% for 45 seconds. (Magical attack power-related buffs will not stack.)
3Increases Magical Attack Power by 23% for 45 seconds. (Magical attack power-related buffs will not stack.)


11. Shield Accelerator





























Shield Accelerator
TypeBuffMax Level3
MP Cost70
Requirements25SP invested in skill tree
Cooldown10 seconds
Other Notes



















LevelDescription
1Increases Physical and Magical Defense Power by 40% for 25 seconds. (Defense power-related buffs will not stack.)
2Increases Physical and Magical Defense Power by 40% for 30 seconds. (Defense power-related buffs will not stack.)
3Increases Physical and Magical Defense Power by 40% for 35 seconds. (Defense power-related buffs will not stack.)


12. Power Accelerator





























Power Accelerator
TypeBuffMax Level3
MP Cost70
Requirements25SP invested in skill tree
Cooldown10 seconds
Other Notes



















LevelDescription
1Increases Physical Attack Power by 20% for 25 seconds. (Physical attack power-related buffs will not stack.)
2Increases Physical Attack Power by 20% for 30 seconds. (Physical attack power-related buffs will not stack.)
3Increases Physical Attack Power by 20% for 35 seconds. (Physical attack power-related buffs will not stack.)


13. Basic Magic Defense Training





























Basic Magic Defense Training
TypePassiveMax Level5
MP CostNone
RequirementsNone
CooldownNone
Other Notes



























LevelDescription
1Increases Magical Defense Power by 5 total.
2Increases Magical Defense Power by 10 total.
3Increases Magical Defense Power by 15 total.
4Increases Magical Defense Power by 20 total.
5Increases Magical Defense Power by 25 total.


14. Basic Physical Defense Training





























Basic Physical Defense Training
TypePassiveMax Level5
MP CostNone
Requirements5 SP invested in skill tree
CooldownNone
Other Notes



























LevelDescription
1Increases Physical Defense Power by 5 total.
2Increases Physical Defense Power by 10 total.
3Increases Physical Defense Power by 15 total.
4Increases Physical Defense Power by 20 total.
5Increases Physical Defense Power by 25 total.


15. Basic Magic Offense Training





























Basic Magic Offense Training
TypePassiveMax Level5
MP CostNone
Requirements15SP invested in skill tree, Basic Magic Defense Training (Level 5)
CooldownNone
Other Notes



























LevelDescription
1Increases Magical Attack Power by 15 total.
2Increases Magical Attack Power by 30 total.
3Increases Magical Attack Power by 45 total.
4Increases Magical Attack Power by 60 total.
5Increases Magical Attack Power by 75 total.


16. Basic Physical Offense Training


































Basic Physical Offense Training
TypePassiveMax Level5
MP CostNone
Requirements10SP invested in skill tree, Basic Physical Defense Training (Level 5)
CooldownNone
Other Notes



























LevelDescription
1Increases Physical Attack Power by 15 total.
2Increases Physical Attack Power by 30 total.
3Increases Physical Attack Power by 45 total.
4Increases Physical Attack Power by 60 total.
5Increases Physical Attack Power by 75 total.


elsword rena skill by elswordonline

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